The Academy for Resurrested Games and Holdings (ARGH) is back with a new expansion for Grave Robbers From Outer Space. This time: Vampires. So many vampires. Six new Feature Packs absolutely chock-...
This deck contains the first 10 Feature Packs (card lists are available at graverobbersgame.com) -- simply shuffle any two together and you're ready to play:
01 All in the Family"The perfect neig...
Make your game nights unforgettable with Rainbow Pride Tumbling Blocks - where inclusivity, entertainment, and meaningful connections come together in a tower of colorful blocks and exciting dares...
Doomlings is an easy-to-learn, strategic card game for 2-6 players. With just the right balance of light strategy and spontaneous whimsy, Doomlings is great for couples, a dinner party, or family g...
The snow is gone, and Maple Valley's annual Spring Festival is tonight! You and the other animal youngsters are tasked with searching the woodlands for everything the celebration needs.Assemble you...
Created by Michael Kiesling, Azul: Stained Glass of Sintra challenges players to carefully select glass panes to complete their windows while being careful not to damage or waste supplies in the pr...
Warn Your Friends of Hazards They Didn’t Know Existed!
Caution SIgns is a fast-paced party game for 3-9 players.
Whether you encounter a stylish rhino, gassy monkeys, or melting babies, you have ...
The Anarchy
At the end of 1135, Henry I, king of England died unexpectedly leaving no male heir to reign in his stead. Henry’s daughter, Empress Matilda, believed she should rule by succession. Ho...
The “Arte di Calimala” — the guild of cloth finishers and merchants in foreign cloth — was one of the greater guilds of Florence, who arrogated to themselves the civic power of the Republic of Flor...
In a land filled with perilous dungeons and treacherous monsters, take on the legacy of an Apothebaker — an ancient lineage of culinary alchemist healers. Sought after far and wide by adventurer...
My Shelfie: The Dice Game
In My Shelfie: The Dice Game, players try to create dice combinations to fill up the spaces in their bookcase. If you manage to fill up a shelf or a column, you block tha...
In the very near future, mankind is setting up a base in the center of the Shackleton crater at the Moon’s South Pole. Players lead space agencies working together to expand the human presence on t...
Take control of castles during the Sengoku Era! Roll 3 dice and place your soldiers strategically on the map to try and win a region. Use Tactic or Warlord cards to change the outcome of the game....
A monstrous presence once terrorized the secluded village of Dunwich. The season of horror ended only after three professors from Miskatonic University—Dr. Henry Armitage, Dr. Francis Morgan, and ...
Embark on a Trade and Prestige Adventure to the Orient! Get ready to push back the frontiers of trade with bastions and forge lucrative trade routes to the Orient! The Splendor: The Sun Never Sets...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '