Extra Pepper adds a flavorful twist to Sea Salt & Paper with 12 new effect cards that change the rules each round! Every game begins with a randomly drawn effect that applies to all players—mod...
Refuge is a serene yet strategic push-your-luck game where players embark on five peaceful nature walks—collecting tiles, avoiding storms, and racing back to safety before the weather turns. As pla...
With The Carnies expansion for The Bloody Inn, the innkeepers welcome strange and intriguing guests from a traveling caravan: a bear tamer, a bearded lady, a knife thrower, a fortune teller, and ...
Magical Athlete is a racing game of pure chaos! Roll a die and move your racer that many spaces. But! All of the racers have wacky, game-breaking abilities. Compete over four races and whoever has ...
Following the arrival of the Portuguese in Japan, daimyos competed for control of foreign trade and technology. Himeji Castle, a symbol of feudal power, became a strategic center for clans seek...
Knitting Circle™ is a stand-alone follow up to the hit spatial puzzle game Calico™! In this gorgeous puzzly tile-laying game for the whole family, players are knitters competing to create the cozie...
As a budding dracologist, you open an academy for fledgling dragons to achieve their full potential! The expansion to Wyrmspan adds a wide variety of new dragons and caves, objective tiles, dragon ...
It's a light strategy game with a touch of luck. Players take on the role of one of eight cricket teams competing in a championship. In each round, players bat and bowl one over using six dic...
Welcome back. Your cafe is expanding, and drinks are no longer enough. Now there are cakes! It was already a battle to complete orders, and with cakes, there is more work for baristas. But every ...
Each player takes on the role of a traveler trying to recreate the landscapes they have seen during their journeys! Players will draft cards to place in front of them. When they draft, they must t...
Coming from noble families, you are ready to do anything to accede to the throne...except that the competition between the pretenders is fierce!
For a Crown is a single-deck, deck-building game...
Think together. Act as one. Don’t say a word. The Mind: Soulmates brings players back into a world of silent synchronization—but this time, one player knows more than the others. As the Seer, you’...
Divine intervention comes to your games of 7 Wonders: Duel with the Pantheon expansion!
Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons...
Craft unique, transparent cards in this shedding game where you uncover ancient ruins and find treasure.
On your turn, upgrade a card and play it. Upgrades can stack into wild, game-altering co...
Eureka! The fascinating flora and fauna on this strange island are unlike any you've ever seen! How… odd!
As an intrepid investigator of all things idiosyncratic, your job is to explore the islan...
In this 2-6 player bluffing game, players have hidden information about which casinos are corrupt. Take turns playing money tiles (two 2's, two 4's, one 5, one six, one seven) into the different c...
A standalone expansion for Monikers that comes with 330 brand new cards! You can play the cards on their own, or combine them with any other boxes in the series!
The rules are simple: Get your fri...
Your goal in Money! is to trade currencies with the bank and other players so that you end up with more value than anyone else.
Each player starts with a hand of six cards from a deck that contain...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '