The Sith operate in the shadows. As they unfold their dark machinations across the galaxy, they need a ship that matches their nefarious purposes. Casting a menacing shadow as it cuts across the sk...
War! The Separatist Alliance has driven a spike into the heart of the galaxy, splintering the once-unified worlds with choas, tyranny, and fear. At the heart of this offensive is the dastardly Gene...
The TIE/vn silencer is the most elite starfighter developed for the First Order by Sienar-Jaemus Fleet Systems. Built in the depths of the Unknown Regions with the technologies that once made the T...
Developed using technologies pioneered for the Empire’s TIE Advanced program, the TIE/fo fighter is a shielded, mass-produced TIE fighter that the First Order can use to spread terror across the ga...
The Mining Guild's collaboration with the Empire gives it access to state-of-the-art Sienar Fleet Systems technology, including modified TIE/ln fighters. The removal of two solar panels reduces the...
The favored craft of Rebel aces who value precision handling, the RZ-1 A-wing can fit through narrow gaps between obstacles or fly circles around enemy craft. What these nimble interceptors lack in...
Mandalorians are known throughout the galaxy as ferocious warriors, and the sight of their iconic armor enough to strike fear in even the most hardened Imperial or Rebel. When it comes to space com...
While the pilots of the Empire and Rebellion fly in the name of their beliefs, Scum pilots have little concern for political conflicts. Rather than declare allegiance to one side or another, they a...
While the TIE fighter is a common sight in Imperial squadrons, picking up a TIE Advanced x1 on your scopes is all the proof you need that a sector has drawn the Empire’s attention. This prototype d...
From its first appearance blasting its way out of Mos Eisley spaceport in A New Hope to its triumphant arrival at the Battle of Crait in The Last Jedi, the Millennium Falcon has been an iconic part...
Enter the next era of interstellar combat in the Star Wars galaxy! Out of the X-Wing Second Edition Core Set, you can start to assemble your own squadron of iconic starfighters from across the Star...
Unleash swarms of droid fighters and elite Separatist aces into your games of Star Wars: Armada with the Separatist Fighter Squadrons Expansion Pack! This pack grants you access to a multitude of m...
Start building your Separatist Alliance fleet and launch into the bat- tles of Star Wars: Armada with the Separatist Alliance Fleet Starter! Featuring a Munificent-class Frigate, a Hardcell-class T...
The Starhawk-class Battleship was the first capital ship commissioned by the nascent New Republic Defense Fleet after the Battle of Endor. Assembled at the Nadiri Dockyards from the salvage of capt...
Under the command of Jun Sato, the Phoenix Home was the nerve center of the fledgling Rebel fleet, and it makes its way to Star Wars™: Armada in the Phoenix Home Expansion Pack. What this small-bas...
The MC80 Liberty type Star Cruiser is the spearhead of the Rebel Alliance’s fleet, and it boasts some of the heaviest firepower in the Rebel arsenal. Its impressive firepower and powerful forward s...
Admiral Ackbar and his flagship star cruiser, Home One, arrive to Star Wars: Armada in the Home One Expansion Pack!
Featuring one large-size, pre-painted miniature MC80 star cruiser, two ship cards...
Rebel and Imperial fleets fight for the fate of the galaxy in Star Wars™: Armada, the two-player miniatures game of epic Star Wars space battles!
In Star Wars: Armada, you command the unmatched pow...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '