Dare to descend into the Underdark in this adventure for the worlds greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the h...
Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual.
The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters--how to popula...
Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D® adventures featuring challenges for character levels 114. Each adventure has ties to the Radiant Citadel...
Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind.
What is the difference between a red dragon and a gold ...
Dungeons & Dragons Frameworks miniatures are highly-detailed, customizable figures, created with more experienced hobby painters in mind.These miniatures are supplied unassembled and unprimed, ...
Dungeons & Dragons Frameworks miniatures are highly-detailed, customizable figures, created with more experienced hobby painters in mind.These miniatures are supplied unassembled and unprimed, ...
Dungeons & Dragons Frameworks miniatures are highly-detailed, customizable figures, created with more experienced hobby painters in mind.These miniatures are supplied unassembled and unprimed, ...
Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters...
This Root: The RPG GM accessory pack includes a trifold GM screen featuring tools, tables, and information for running the game, alongside two custom notepads for tracking your campaign!
Blades in the Dark is a roleplaying game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, d...
Countless peoples populate the lands of the Age of Lost Omens, fighting for their collective pride, a greater cause, or simply to eke out survival in an untamed and magical world. The Pathfinder Lo...
Take the first step into an amazing world of fantasy adventure! The Pathfinder Beginner Box contains everything you need to learn how to play the Pathfinder Roleplaying Game, including rules to cre...
Avast Ye! PIRATE BORG is a scurvy ridden, rules light, art heavy RPG inspired by history, fantasy, horror, and rum. PIRATE BORG is a complete game based on and compatible with the award-winning doo...
It has been one hundred years since the Shadow fell. A century ago, the forces of darkness swept down from the North. They crushed the free cities of Humanity, drove the Elves back into the depths ...
Speed up your adventures, hide your notes, and impress your players with the Genesys Game Master’s Screen! This three-panel screen has the most commonly referenced rules and charts to keep your gam...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '