T
he Sisters of Battle know when to hold back and defend, and when to swoop in with an undeniable surge of rightous fury that can send their opponents reeling. These highly mobile forces are equipp...
Product Description
The Battle Sisters make up the vast majority of each of the Orders Militant, gunning down heretic and traitor alike with their holy trinity of weap...
Many Canonesses of the Adepta Sororitas go to battle equipped with jump packs, using them to descend from the heavens and mete out the Emperor's justice. They are the greatest and most experienced ...
Celestian Sacresants are those elite members of the Adepta Sororitas: who have departed the life of a bodyguard for their Canoness, instead questing across the Imperi...
Among the majority of the Orders Militant it takes long years to advance to the respected ranks of the Retributor Squads. The Sisters that comprise these warrior band...
The brand new Shield Captain leads an overwhelming force of Custodians in the Auric Champions battleforce. The Captain comes with two head options and wields a powerful pyrithite spear, while his b...
The Allarus Custodians deploy with sudden fury to tear the throat from the enemy army. Where a strongpoint must be cracked wide open, a traitor warship boarded or a foul demagogue slain even as he ...
A Blade Champion is a living weapon in the Emperor’s hand. His role is to identify the greatest battlefield threat – be that a mighty leader, a host of killers, or a deadly war engine – then to emp...
Custodian Wardens are known amongst their comrades as level-headed and endlessly patient watchmen. Upon accepting the robes that mark their station they swear binding oaths to fight as immovable se...
A huge, ancient robot built ten thousand years ago, the Kastelan Robot is a perfect example of the Adeptus Mechanicus’ repurposing of technology. Nearly unstoppable, their only flaw is that of any ...
Can be built as Ruststalkers or Infiltrators
Ruststalkers:
Initially an elite assassination squad, the Sicarian Ruststalkers proved so effective at the art of killing that they were repurposed as f...
Can be built as Vanguard or Rangers
Vanguard:
Harnessing the destructive energies of forge worlds within their weaponry, the Vanguard are so soaked in radiation that even to approach them is to con...
Sydonian Skatros is a sinister cybernetic sentinel, stoic and unmoving until the moment an enemy strays into range of their huge rifle. Mechanical, stilt-like limbs allow them to traverse hazardous...
Can be built as Storm Guardians and Guardian Defenders
Storm Guardians:
So few in number are the Asuryani that every citizen must train for war, in case they should one day need to defend their cra...
The Rangers are Outcast warriors, wanderers who left the regimented lives of the craftworlds behind them. Adepts in the arts of stealth warfare, marksmanship, and tracking enemies through harsh ter...
Arkhan the Black is Nagash’s foremost lieutenant and an adept student of his master’s sorceries. Ever a faithful servant, Arkhan oversaw the preparations for the Great Necromancer’s return and once...
At the end of a long and bloody road, the armies of the Farsight Enclaves stand poised to secure final victory over the Ork hordes. As Commander Farsight's audacious attack reaches a critical stage...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '